/*
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2, or (at your option)
 * any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
 * 02111-1307, USA.
 *
 * [URL]http://www.gnu.org/copyleft/gpl.html[/URL]
 */
package net.sf.l2j.gameserver.handler.admincommandhandlers;

import java.util.logging.Logger;

import net.sf.l2j.Config;
import net.sf.l2j.gameserver.handler.IAdminCommandHandler;
import net.sf.l2j.gameserver.model.L2Character;
import net.sf.l2j.gameserver.model.L2Object;
import net.sf.l2j.gameserver.model.L2World;
import net.sf.l2j.gameserver.model.actor.instance.L2ControllableMobInstance;
import net.sf.l2j.gameserver.model.actor.instance.L2PcInstance;
import net.sf.l2j.gameserver.model.entity.GmAudit;
import net.sf.l2j.gameserver.network.SystemMessageId;
import net.sf.l2j.gameserver.network.serverpackets.SystemMessage;
import net.sf.l2j.gameserver.taskmanager.DecayTaskManager;

/**
 * This class handles following admin commands: - res = resurrects target
 * L2Character
 * 
 * @version $Revision: 1.2.4.5 $ $Date: 2005/04/11 10:06:06 $
 */
public class AdminRes implements IAdminCommandHandler {
	private static Logger _log = Logger.getLogger(AdminRes.class.getName());
	private static final String[] ADMIN_COMMANDS = { "admin_res",
			"admin_res_monster" };
	private static final int REQUIRED_LEVEL = Config.GM_RES;

	public boolean useAdminCommand(String command, L2PcInstance activeChar) {
		if (!Config.ALT_PRIVILEGES_ADMIN)
			if (!(checkLevel(activeChar.getAccessLevel()) && activeChar.isGM()))
				return false;

		String target = activeChar.getTarget() != null ? activeChar.getTarget()
				.getName() : "no-target";
		new GmAudit(activeChar.getName(), activeChar.getObjectId(), target,
				command);

		if (command.startsWith("admin_res "))
			handleRes(activeChar, command.split(" ")[1]);
		else if (command.equals("admin_res"))
			handleRes(activeChar);
		else if (command.startsWith("admin_res_monster "))
			handleNonPlayerRes(activeChar, command.split(" ")[1]);
		else if (command.equals("admin_res_monster"))
			handleNonPlayerRes(activeChar);

		return true;
	}

	public String[] getAdminCommandList() {
		return ADMIN_COMMANDS;
	}

	private boolean checkLevel(int level) {
		return level >= REQUIRED_LEVEL;
	}

	private void handleRes(L2PcInstance activeChar) {
		handleRes(activeChar, null);
	}

	private void handleRes(L2PcInstance activeChar, String resParam) {
		L2Object obj = activeChar.getTarget();

		if (resParam != null) {
			// Check if a player name was specified as a param.
			L2PcInstance plyr = L2World.getInstance().getPlayer(resParam);

			if (plyr != null)
				obj = plyr;
			else
				// Otherwise, check if the param was a radius.
				try {
					int radius = Integer.parseInt(resParam);

					for (L2PcInstance knownPlayer : activeChar.getKnownList()
							.getKnownPlayersInRadius(radius))
						doResurrect(knownPlayer);

					activeChar.sendMessage("Resurrected all players within a "
							+ radius + " unit radius.");
					return;
				} catch (NumberFormatException e) {
					activeChar
							.sendMessage("Enter a valid player name or radius.");
					return;
				}
		}

		if (obj == null)
			obj = activeChar;

		if (obj instanceof L2ControllableMobInstance) {
			activeChar.sendPacket(new SystemMessage(
					SystemMessageId.INCORRECT_TARGET));
			return;
		}

		doResurrect((L2Character) obj);

		if (Config.DEBUG)
			_log.fine("GM: " + activeChar.getName() + "("
					+ activeChar.getObjectId() + ") resurrected character "
					+ obj.getObjectId());
	}

	private void handleNonPlayerRes(L2PcInstance activeChar) {
		handleNonPlayerRes(activeChar, "");
	}

	private void handleNonPlayerRes(L2PcInstance activeChar, String radiusStr) {
		L2Object obj = activeChar.getTarget();

		try {
			int radius = 0;

			if (!radiusStr.equals("")) {
				radius = Integer.parseInt(radiusStr);

				for (L2Character knownChar : activeChar.getKnownList()
						.getKnownCharactersInRadius(radius))
					if (!(knownChar instanceof L2PcInstance)
							&& !(knownChar instanceof L2ControllableMobInstance))
						doResurrect(knownChar);

				activeChar.sendMessage("Resurrected all non-players within a "
						+ radius + " unit radius.");
			}
		} catch (NumberFormatException e) {
			activeChar.sendMessage("Enter a valid radius.");
			return;
		}

		if (obj == null || obj instanceof L2PcInstance
				|| obj instanceof L2ControllableMobInstance) {
			activeChar.sendPacket(new SystemMessage(
					SystemMessageId.INCORRECT_TARGET));
			return;
		}

		doResurrect((L2Character) obj);
	}

	private void doResurrect(L2Character targetChar) {
		if (!targetChar.isDead())
			return;

		// If the target is a player, then restore the XP lost on death.
		if (targetChar instanceof L2PcInstance)
			((L2PcInstance) targetChar).restoreExp(100.0);
		else
			DecayTaskManager.getInstance().cancelDecayTask(targetChar);

		targetChar.doRevive();
	}
}
